The broadcast tooling we code, and the events, talents, and communities it serves.
Most event crews rent this part. We build it. Our overlays connect to the live game client, so champion select and scores flow onto the stream as they happen, with every asset pulled from Riot's data CDN. It is the same approach the Worlds and LEC broadcasts use.


We maintain a private fork adapted to our own broadcasts, built on lol-pick-ban-ui and league-prod-toolkit by Riot Community Volunteers, the same open tooling behind broadcasts like the Red Bull and Logitech G Cup productions.
We handle signups, seeding, rules, and prize pools, then produce the broadcast night itself. Every event so far has been announced with its own pubmat. See all events → Recaps live on the news desk.



When a talent joins the roster, our in-house illustrators draw the whole kit: teaser, debut art, schedule frames, emotes, and sub badges. Meet the roster →



Our Discord has twelve jobs to main, a rank ladder to climb, and a zodiac to react with. Our in-house illustrators drew all of it, and moderation keeps it a place worth staying.


Every community needs a face at the door. Eli is ours, drawn by our in-house illustrators. She welcomes new members and fronts the server graphics.
Tell us which of these you need and roughly when, and we will scope it with you.
Talk to us